CRVB (2018)
CRVB (2018)

Video here (password ThomasWatson)

CRVB proposes a role reversal, switching the immersant’s perspective from being a person filming to a crab being filmed. The point of departure and source imagery for the VR experience is a viral video of a crab holding a knife. Through immersion CRVB offers the chance to interrogate the roles of the various actors involved through prolonging the duration and normally disposable nature of a viral video.

Gasmask (working title)
Gasmask (working title)

Video here (password ThomasWatson)

Gasmask puts the immersant in the middle of a protest in which tear gas has been deployed. Using the tools and materials around you to assemble a protective mask that allows you to stand your ground. Developed around a 3D scan of a real homemade gasmask, the piece highlights ideas of working with what comes to hand, moments of presence, the body as an irreducible point of departure and the imaginative dimension of materiality.

Bell (Working title)
Bell (Working title)

Video here (password ThomasWatson)

Bell takes place in a bellfounding pit, charging the immersant with hand finishing a medieval process of manufacture whilst in the emerging technology of VR. Gradually chipping away at the surface of a 3D model scanned from an unfinished bronze bell, the final form of this ancient instrument will be felt and heard through your own actions.

CRVB (2018)
Gasmask (working title)
Bell (Working title)
CRVB (2018)

Video here (password ThomasWatson)

CRVB proposes a role reversal, switching the immersant’s perspective from being a person filming to a crab being filmed. The point of departure and source imagery for the VR experience is a viral video of a crab holding a knife. Through immersion CRVB offers the chance to interrogate the roles of the various actors involved through prolonging the duration and normally disposable nature of a viral video.

Gasmask (working title)

Video here (password ThomasWatson)

Gasmask puts the immersant in the middle of a protest in which tear gas has been deployed. Using the tools and materials around you to assemble a protective mask that allows you to stand your ground. Developed around a 3D scan of a real homemade gasmask, the piece highlights ideas of working with what comes to hand, moments of presence, the body as an irreducible point of departure and the imaginative dimension of materiality.

Bell (Working title)

Video here (password ThomasWatson)

Bell takes place in a bellfounding pit, charging the immersant with hand finishing a medieval process of manufacture whilst in the emerging technology of VR. Gradually chipping away at the surface of a 3D model scanned from an unfinished bronze bell, the final form of this ancient instrument will be felt and heard through your own actions.

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